AI Insights · Timothy · September 2025
Top 5 Slime Games Performance in Switzerland Q3 2025
Explore the performance of the top 5 slime games on a unified platform in Switzerland during Q3 2025, with data insights from Sensor Tower.
In the third quarter of 2025, the top slime games in Switzerland showed varied performance across downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, provides insights into these popular apps.
Super Slime Simulator from Dramaton LTD experienced fluctuating weekly revenue, peaking at approximately $72 in mid-July. Downloads were highest at 145 in early July, while active users saw a decline from 864 to 488 over the quarter.
PlaySlime: Slime Simulator Game by Slime Simulator Studio maintained a strong presence with revenue close to $541 in mid-July. While downloads decreased significantly from 141 to 20 by the end of September, active users remained relatively stable, starting at 2.3K and ending at 2.1K.
My Talking Slimy: Slime Cat 3D from Pixeland LLC saw a revenue surge to $731 in late July. Downloads showed a slight increase towards the end of the quarter, peaking at 105. Active users fluctuated, ending at 872 from a high of 989.
Super Big Slime: Black Hole 3D by Supercent, Inc. experienced inconsistent revenue, with a notable drop to zero in September before recovering to $11. Downloads declined from 157 in mid-July to 58 by the end of September. However, active users saw an upward trend, closing the quarter at 4.5K.
Finally, Bruno - My Talking Slime Pet, also from Dramaton LTD, showed modest revenue gains, peaking at $27 in early August. Downloads saw a peak of 131 in the same period, while active users showed a slight decline, ending at 1.9K.
For more detailed insights and data, visit Sensor Tower.